Intel HD Graphics 500 vs NVIDIA GeForce2 Go
Grafikprozessor
| GPU Name | Apollo Lake GT1 | NV11B |
|---|---|---|
| Architektur | Generation 9.0 | Celsius |
| Hersteller | Intel | TSMC |
| Prozessgröße | 14 nm | 180 nm |
| Transistoren | unknown | 20 million |
| Chipgröße | unknown | 64 mm² |
Integrierter Grafikprozessor
| Veröffentlichungsdatum | Sep 1st, 2015 | — |
|---|---|---|
| Generation | HD Graphics-T (Goldmont) | — |
| Produktion | Active | — |
| Businterface | Ring Bus | — |
| Reviews | 1 in our database | — |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 200 MHz | — |
|---|---|---|
| Boost-Takt | 650 MHz | — |
| Speicher-Taktung | System Shared | 166 MHz 332 Mbps effective |
| GPU-Taktung | — | 143 MHz |
Speicher
| Speichergröße | System Shared | 64 MB |
|---|---|---|
| Speichertyp | System Shared | DDR |
| Speicherbus | System Shared | 64 bit |
| Bandbreite | System Dependent | 2.656 GB/s |
Render-Konfiguration
| Shading-Einheiten | 96 | — |
|---|---|---|
| TMUs | 12 | 4 |
| ROPs | 2 | 2 |
| Execution Units | 12 | — |
| Pixelshader | — | 2 |
| Vertex-Shader | — | 0 |
Theoretische Leistung
| Pixelrate | 1.300 GPixel/s | 286.0 MPixel/s |
|---|---|---|
| Texturrate | 7.800 GTexel/s | 572.0 MTexel/s |
| FP32 (float) Leistung | 124.8 GFLOPS | — |
| FP64 (double) Leistung | 15.60 GFLOPS (1:8) | — |
Boarddesign
| Steckplatzbreite | IGP | IGP |
|---|---|---|
| TDP | 6 W | 2 W |
| Ausgabe | No outputs | No outputs |
Grafik-Features
| DirectX | 12 (12_1) | 7.0 |
|---|---|---|
| OpenGL | 4.6 | 1.2 |
| OpenCL | 3.0 | — |
| Vulkan | 1.2 | — |
| Shader-Modell | 6.4 | — |
| Pixelshader | — | — |
| Vertex-Shader | — | — |
ANDERE EIGENSCHAFTEN
Mobile Grafik
| Veröffentlichungsdatum | — | Nov 11th, 2000 |
|---|---|---|
| Generation | — | GeForce2 Go |
| Produktion | — | End-of-life |
| Businterface | — | AGP 4x |
| Reviews | — | 2 in our database |
| Nachfolger | — | GeForce4 Go |