AMD Xbox Series X GPU vs NVIDIA GeForce RTX 2070 SUPER
Grafikprozessor
| GPU Name | Scarlett | TU104 |
|---|---|---|
| Architektur | RDNA 2.0 | Turing |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 7 nm | 12 nm |
| Transistoren | 15,300 million | 13,600 million |
| Chipgröße | 360 mm² | 545 mm² |
| GPU Variante | — | TU104-410-A1 |
Grafikkarte
| Veröffentlichungsdatum | Nov 10th, 2020 | Jul 9th, 2019 |
|---|---|---|
| Generation | Console GPU | GeForce 20 |
| Produktion | Active | Active |
| Businterface | IGP | PCIe 3.0 x16 |
| Originalpreis | 499 USD | 499 USD |
| Vorgänger | — | GeForce 10 |
| Reviews | — | 78 in our database |
| Nachfolger | — | GeForce 30 |
Takt-Geschwindigkeiten
| GPU-Taktung | 1825 MHz | — |
|---|---|---|
| Speicher-Taktung | 1750 MHz 14 Gbps effective | 1750 MHz 14 Gbps effective |
| Basis-Taktfrequenz | — | 1605 MHz |
| Boost-Takt | — | 1770 MHz |
Speicher
| Speichergröße | 10 GB | 8 GB |
|---|---|---|
| Speichertyp | GDDR6 | GDDR6 |
| Speicherbus | 320 bit | 256 bit |
| Bandbreite | 560.0 GB/s | 448.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 3328 | 2560 |
|---|---|---|
| TMUs | 208 | 160 |
| ROPs | 64 | 64 |
| Compute Units | 52 | — |
| Cache L2 | 5 MB | 4 MB |
| Anzahl SM | — | 40 |
| Tensor Cores | — | 320 |
| RT-Kerne | — | 40 |
| Cache L1 | — | 64 KB (per SM) |
Theoretische Leistung
| Pixelrate | 116.8 GPixel/s | 113.3 GPixel/s |
|---|---|---|
| Texturrate | 379.6 GTexel/s | 283.2 GTexel/s |
| FP16 (half) Leistung | 24.29 TFLOPS (2:1) | 18.12 TFLOPS (2:1) |
| FP32 (float) Leistung | 12.15 TFLOPS | 9.062 TFLOPS |
| FP64 (double) Leistung | 759.2 GFLOPS (1:16) | 283.2 GFLOPS (1:32) |
Boarddesign
| Steckplatzbreite | IGP | Dual-slot |
|---|---|---|
| Länge | 301 mm 11.9 inches | 267 mm 10.5 inches |
| Breite | 151 mm 5.9 inches | 116 mm 4.6 inches |
| Höhe | 151 mm 5.9 inches | 35 mm 1.4 inches |
| Gewicht | 4.85 kg (9.8 lbs) | — |
| TDP | 200 W | 215 W |
| Vorgeschlagenes Netzteil | 350 W | 550 W |
| Ausgabe | No outputs | 1x HDMI3x DisplayPort1x USB Type-C |
| Stromverbindung | — | 1x 6-pin + 1x 8-pin |
| Board-Nummer | — | PG180 SKU 12 |
Grafik-Features
| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader-Modell | 6.5 | 6.6 |
| CUDA | — | 7.5 |