AMD Radeon RX Vega 10 Mobile vs Intel UHD Graphics
Grafikprozessor
| GPU Name | Raven | Amber Lake GT2 |
|---|---|---|
| Architektur | GCN 5.0 | Generation 9.5 |
| Hersteller | GlobalFoundries | Intel |
| Prozessgröße | 14 nm | 14 nm |
| Transistoren | 4,940 million | unknown |
| Chipgröße | 210 mm² | unknown |
Integrierter Grafikprozessor
| Veröffentlichungsdatum | Oct 26th, 2017 | Aug 21st, 2019 |
|---|---|---|
| Generation | Raven Ridge (Vega Mobile) | HD Graphics-T (Amber Lake) |
| Produktion | Active | Active |
| Businterface | IGP | Ring Bus |
| Vorgänger | Stoney Ridge | — |
| Nachfolger | Picasso | — |
| Reviews | — | 1 in our database |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 300 MHz | 300 MHz |
|---|---|---|
| Boost-Takt | 1301 MHz | 1050 MHz |
| Speicher-Taktung | System Shared | System Shared |
Speicher
| Speichergröße | System Shared | System Shared |
|---|---|---|
| Speichertyp | System Shared | System Shared |
| Speicherbus | System Shared | System Shared |
| Bandbreite | System Dependent | System Dependent |
Render-Konfiguration
| Shading-Einheiten | 640 | 192 |
|---|---|---|
| TMUs | 40 | 24 |
| ROPs | 8 | 3 |
| Compute Units | 10 | — |
| Execution Units | — | 24 |
Theoretische Leistung
| Pixelrate | 10.41 GPixel/s | 3.150 GPixel/s |
|---|---|---|
| Texturrate | 52.04 GTexel/s | 25.20 GTexel/s |
| FP16 (half) Leistung | 3.331 TFLOPS (2:1) | 806.4 GFLOPS (2:1) |
| FP32 (float) Leistung | 1.665 TFLOPS | 403.2 GFLOPS |
| FP64 (double) Leistung | 104.1 GFLOPS (1:16) | 100.8 GFLOPS (1:4) |
Boarddesign
| Steckplatzbreite | IGP | IGP |
|---|---|---|
| TDP | 10 W | 15 W |
| Ausgabe | No outputs | No outputs |
| Stromverbindung | None | — |
Grafik-Features
| DirectX | 12 (12_1) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader-Modell | 6.4 | 6.4 |