AMD Radeon RX 550X 640SP vs ATI Radeon HD 5970
Grafikprozessor
| GPU Name | Baffin | Hemlock |
|---|---|---|
| GPU Variante | Baffin LE | Hemlock XT (215-0735075) |
| Architektur | GCN 4.0 | TeraScale 2 |
| Hersteller | GlobalFoundries | TSMC |
| Prozessgröße | 14 nm | 40 nm |
| Transistoren | 3,000 million | 2,154 million |
| Chipgröße | 123 mm² | 334 mm² |
Grafikkarte
| Veröffentlichungsdatum | Apr 11th, 2018 | Nov 18th, 2009 |
|---|---|---|
| Generation | Polaris | Evergreen |
| Produktion | Active | End-of-life |
| Businterface | PCIe 3.0 x8 | PCIe 2.0 x16 |
| Vorgänger | Polaris | Radeon R700 |
| Nachfolger | Vega | Northern Islands |
| Originalpreis | — | 699 USD |
| Reviews | — | 74 in our database |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1019 MHz | — |
|---|---|---|
| Boost-Takt | 1071 MHz | — |
| Speicher-Taktung | 1500 MHz 6 Gbps effective | 1000 MHz 4 Gbps effective |
| GPU-Taktung | — | 725 MHz |
Speicher
| Speichergröße | 2 GB | 1024 MB |
|---|---|---|
| Speichertyp | GDDR5 | GDDR5 |
| Speicherbus | 128 bit | 256 bit |
| Bandbreite | 96.00 GB/s | 128.0 GB/s |
Render-Konfiguration
| Shading-Einheiten | 640 | 1600 |
|---|---|---|
| TMUs | 40 | 80 |
| ROPs | 16 | 32 |
| Compute Units | 10 | 20 |
| Cache L1 | 16 KB (per CU) | 8 KB (per CU) |
| Cache L2 | 1024 KB | 512 KB |
Theoretische Leistung
| Pixelrate | 17.14 GPixel/s | 23.20 GPixel/s |
|---|---|---|
| Texturrate | 42.84 GTexel/s | 58.00 GTexel/s |
| FP16 (half) Leistung | 1,371 GFLOPS (1:1) | — |
| FP32 (float) Leistung | 1,371 GFLOPS | 2.320 TFLOPS |
| FP64 (double) Leistung | 85.68 GFLOPS (1:16) | 464.0 GFLOPS (1:5) |
Boarddesign
| Steckplatzbreite | Dual-slot | Dual-slot |
|---|---|---|
| Länge | 145 mm 5.7 inches | 311 mm 12.2 inches |
| TDP | 60 W | 294 W |
| Vorgeschlagenes Netzteil | 250 W | 600 W |
| Ausgabe | 1x DVI1x HDMI1x DisplayPort | 2x DVI1x mini-DisplayPort |
| Stromverbindung | None | 1x 6-pin + 1x 8-pin |
| Board-Nummer | D090-21 | C000-37 |
| Breite | — | 111 mm 4.4 inches |
| Höhe | — | 40 mm 1.6 inches |
Grafik-Features
| DirectX | 12 (12_0) | 11.2 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.4 |
| OpenCL | 2.1 | 1.2 |
| Vulkan | 1.2 | — |
| Shader-Modell | 6.4 | 5.0 |