AMD Radeon R9 285 vs NVIDIA Quadro P2000
Grafikprozessor
| GPU Name | Tonga | GP106 |
|---|---|---|
| GPU Variante | Tonga PRO (215-0851128) | GP106-875-A1 |
| Architektur | GCN 3.0 | Pascal |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 28 nm | 16 nm |
| Transistoren | 5,000 million | 4,400 million |
| Chipgröße | 366 mm² | 200 mm² |
Grafikkarte
| Veröffentlichungsdatum | Sep 2nd, 2014 | Feb 6th, 2017 |
|---|---|---|
| Generation | Volcanic Islands | Quadro |
| Produktion | End-of-life | End-of-life |
| Originalpreis | 249 USD | — |
| Businterface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Reviews | 59 in our database | — |
| Vorgänger | Sea Islands | — |
| Nachfolger | Pirate Islands | — |
Takt-Geschwindigkeiten
| GPU-Taktung | 918 MHz | — |
|---|---|---|
| Speicher-Taktung | 1375 MHz 5.5 Gbps effective | 1752 MHz 7 Gbps effective |
| Basis-Taktfrequenz | — | 1076 MHz |
| Boost-Takt | — | 1480 MHz |
Speicher
| Speichergröße | 2 GB | 5 GB |
|---|---|---|
| Speichertyp | GDDR5 | GDDR5 |
| Speicherbus | 256 bit | 160 bit |
| Bandbreite | 176.0 GB/s | 140.2 GB/s |
Render-Konfiguration
| Shading-Einheiten | 1792 | 1024 |
|---|---|---|
| TMUs | 112 | 64 |
| ROPs | 32 | 40 |
| Compute Units | 28 | — |
| Cache L1 | 16 KB (per CU) | 48 KB (per SM) |
| Cache L2 | 512 KB | 1280 KB |
| Anzahl SM | — | 8 |
Theoretische Leistung
| Pixelrate | 29.38 GPixel/s | 59.20 GPixel/s |
|---|---|---|
| Texturrate | 102.8 GTexel/s | 94.72 GTexel/s |
| FP16 (half) Leistung | 3.290 TFLOPS (1:1) | 47.36 GFLOPS (1:64) |
| FP32 (float) Leistung | 3.290 TFLOPS | 3.031 TFLOPS |
| FP64 (double) Leistung | 205.6 GFLOPS (1:16) | 94.72 GFLOPS (1:32) |
Boarddesign
| Steckplatzbreite | Dual-slot | Single-slot |
|---|---|---|
| Länge | 221 mm 8.7 inches | 196 mm 7.7 inches |
| Breite | 109 mm 4.3 inches | 111 mm 4.4 inches |
| Höhe | 36 mm 1.4 inches | — |
| TDP | 190 W | 75 W |
| Vorgeschlagenes Netzteil | 450 W | 250 W |
| Ausgabe | 2x DVI1x HDMI1x DisplayPort | 4x DisplayPort |
| Stromverbindung | 2x 6-pin | None |
| Board-Nummer | C766 | PG410 SKU 502 |
Grafik-Features
| DirectX | 12 (12_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.0 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader-Modell | 6.3 | 6.4 |
| CUDA | — | 6.1 |