AMD Radeon Pro W6800 vs NVIDIA Quadro GV100
Grafikprozessor
| GPU Name | Navi 21 | GV100 |
|---|---|---|
| Architektur | RDNA 2.0 | Volta |
| Hersteller | TSMC | TSMC |
| Prozessgröße | 7 nm | 12 nm |
| Transistoren | 26,800 million | 21,100 million |
| Chipgröße | 520 mm² | 815 mm² |
| GPU Variante | — | GV100-875-A1 |
Grafikkarte
| Veröffentlichungsdatum | Jun 8th, 2021 | Mar 27th, 2018 |
|---|---|---|
| Generation | Radeon Pro | Quadro |
| Produktion | Active | End-of-life |
| Originalpreis | 2,249 USD | 8,999 USD |
| Businterface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 2075 MHz | 1132 MHz |
|---|---|---|
| Boost-Takt | 2320 MHz | 1627 MHz |
| Speicher-Taktung | 2000 MHz 16 Gbps effective | 848 MHz 1696 Mbps effective |
Speicher
| Speichergröße | 32 GB | 32 GB |
|---|---|---|
| Speichertyp | GDDR6 | HBM2 |
| Speicherbus | 256 bit | 4096 bit |
| Bandbreite | 512.0 GB/s | 868.4 GB/s |
Render-Konfiguration
| Shading-Einheiten | 3840 | 5120 |
|---|---|---|
| TMUs | 240 | 320 |
| ROPs | 96 | 128 |
| Compute Units | 60 | — |
| RT-Kerne | 60 | — |
| gpu.details.l0-cache | 32 KB per WGP | — |
| Cache L1 | 128 KB per Array | 128 KB (per SM) |
| Cache L2 | 4 MB | 6 MB |
| gpu.details.l3-cache | 128 MB | — |
| Anzahl SM | — | 80 |
| Tensor Cores | — | 640 |
Theoretische Leistung
| Pixelrate | 222.7 GPixel/s | 208.3 GPixel/s |
|---|---|---|
| Texturrate | 556.8 GTexel/s | 520.6 GTexel/s |
| FP16 (half) Leistung | 35.64 TFLOPS (2:1) | 33.32 TFLOPS (2:1) |
| FP32 (float) Leistung | 17.82 TFLOPS | 16.66 TFLOPS |
| FP64 (double) Leistung | 1,114 GFLOPS (1:16) | 8.330 TFLOPS (1:2) |
Boarddesign
| Steckplatzbreite | Dual-slot | Dual-slot |
|---|---|---|
| Länge | 267 mm 10.5 inches | 267 mm 10.5 inches |
| Breite | 120 mm 4.7 inches | 111 mm 4.4 inches |
| Höhe | 50 mm 2 inches | — |
| TDP | 250 W | 250 W |
| Vorgeschlagenes Netzteil | 600 W | 600 W |
| Ausgabe | 6x mini-DisplayPort | 4x DisplayPort |
| Stromverbindung | 1x 6-pin + 1x 8-pin | 8-pin EPS |
| Teile-Nummer | 102-D16487 | — |
| Board-Nummer | D164 | PG500 SKU 500 |
Grafik-Features
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader-Modell | 6.5 | 6.6 |
| CUDA | — | 7.0 |