AMD Radeon Instinct MI100 vs AMD Radeon Vega Frontier Edition Watercooled
Grafikprozessor
| GPU Name | Arcturus | Vega 10 |
|---|---|---|
| GPU Variante | Arcturus XL | Vega 10 XTX LCS |
| Architektur | CDNA 1.0 | GCN 5.0 |
| Hersteller | TSMC | GlobalFoundries |
| Prozessgröße | 7 nm | 14 nm |
| Transistoren | 25,600 million | 12,500 million |
| Chipgröße | 750 mm² | 495 mm² |
Grafikkarte
| Veröffentlichungsdatum | Nov 16th, 2020 | Jul 13th, 2017 |
|---|---|---|
| Generation | Radeon Instinct | Radeon Pro |
| Produktion | Active | Active |
| Businterface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| Originalpreis | — | 1,489 USD |
Takt-Geschwindigkeiten
| Basis-Taktfrequenz | 1000 MHz | 1382 MHz |
|---|---|---|
| Boost-Takt | 1502 MHz | 1600 MHz |
| SOC-Taktung | 1091 MHz | — |
| UVD-Taktung | 1403 MHz | — |
| Speicher-Taktung | 1200 MHz 2.4 Gbps effective | 945 MHz 1890 Mbps effective |
Speicher
| Speichergröße | 32 GB | 16 GB |
|---|---|---|
| Speichertyp | HBM2 | HBM2 |
| Speicherbus | 4096 bit | 2048 bit |
| Bandbreite | 1,229 GB/s | 483.8 GB/s |
Render-Konfiguration
| Shading-Einheiten | 7680 | 4096 |
|---|---|---|
| TMUs | 480 | 256 |
| ROPs | 64 | 64 |
| Compute Units | 120 | 64 |
| Cache L1 | 16 KB (per CU) | 16 KB (per CU) |
| Cache L2 | 8 MB | 4 MB |
Theoretische Leistung
| Pixelrate | 96.13 GPixel/s | 102.4 GPixel/s |
|---|---|---|
| Texturrate | 721.0 GTexel/s | 409.6 GTexel/s |
| FP16 (half) Leistung | 184.6 TFLOPS (8:1) | 26.21 TFLOPS (2:1) |
| FP32 (float) Leistung | 23.07 TFLOPS | 13.11 TFLOPS |
| FP64 (double) Leistung | 11.54 TFLOPS (1:2) | 819.2 GFLOPS (1:16) |
Boarddesign
| Steckplatzbreite | Dual-slot | Dual-slot |
|---|---|---|
| Länge | 267 mm 10.5 inches | 267 mm 10.5 inches |
| Breite | 111 mm 4.4 inches | 111 mm 4.4 inches |
| TDP | 300 W | 375 W |
| Vorgeschlagenes Netzteil | 700 W | 750 W |
| Ausgabe | No outputs | 1x HDMI3x DisplayPort |
| Stromverbindung | 2x 8-pin | 2x 8-pin |
| Board-Nummer | 109-D05187 | D050-12 |
| gpu.details.bios-number | 113-D3430300-025 | — |
Grafik-Features
| DirectX | — | 12 (12_1) |
|---|---|---|
| OpenGL | — | 4.6 |
| OpenCL | 2.1 | 2.1 |
| Vulkan | — | 1.2 |
| Shader-Modell | — | 6.4 |