NVIDIA GeForce GTX 950A vs NVIDIA GeForce MX330

Table of Contents

Graphics Processor

GPU model GM107 GP108
GPU variant N16P-GT GP108-655-A1 (N17S-G3-A1)
Architecture Maxwell Pascal
Foundry TSMC Samsung
Manufacturing process 28 nm 14 nm
Number of transistors 1,870 million 1,800 million
Die size 148 mm² 74 mm²

Mobile graphics

Release date Mar 13th, 2015 Feb 10th, 2020
Generation GeForce 900A GeForce MX (3xx)
Production End-of-life End-of-life
Interface MXM-B (3.0) PCIe 3.0 x4
Predecessor GeForce 800A

Clocks

Base clock 993 MHz 1531 MHz
Boost clock 1124 MHz 1594 MHz
Memory clock 1001 MHz 2 Gbps effective 1752 MHz 7 Gbps effective

Memory Configuration

Memory size 2 GB 2 GB
Memory type DDR3 GDDR5
Memory bus width 128 bit 64 bit
Bandwidth 32.03 GB/s 56.06 GB/s

Render Configuration

Shading units 640 384
TMUs 40 24
ROPs 16 16
SMM count 5
Cache L1 64 KB (per SMM) 48 KB (per SM)
Cache L2 2 MB 512 KB
SM count 3

Performance

Pixel rate 17.98 GPixel/s 25.50 GPixel/s
Texture rate 44.96 GTexel/s 38.26 GTexel/s
FP32 (float) performance 1,439 GFLOPS 1,224 GFLOPS
FP64 (double) performance 44.96 GFLOPS (1:32) 38.26 GFLOPS (1:32)
FP16 (half) performance 19.13 GFLOPS (1:64)

Dimensions & Outputs

Slot width MXM Module IGP
TDP 75 W 10 W
Outputs No outputs No outputs
Power connectors None

API Support & Features

DirectX 12 (11_0) 12 (12_1)
OpenGL 4.6 4.6
OpenCL 3.0 3.0
Vulkan 1.1 1.2
CUDA 5.0 6.1
Shader model 5.1 6.4

Other Features

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