NVIDIA GeForce 9300M G vs NVIDIA GeForce Go 6600 TE
Graphics Processor
| GPU model | G86 | NV43 |
|---|---|---|
| GPU variant | NB9M-GS1 | NV43M A2 |
| Architecture | Tesla | Curie |
| Foundry | TSMC | TSMC |
| Manufacturing process | 80 nm | 110 nm |
| Number of transistors | 210 million | 146 million |
| Die size | 127 mm² | 154 mm² |
Mobile graphics
| Release date | Feb 1st, 2008 | Sep 29th, 2005 |
|---|---|---|
| Generation | GeForce 9M (9000M) | GeForce Go 6 (Go 6000) |
| Production | End-of-life | End-of-life |
| Interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
| Predecessor | GeForce 8M | GeForce FX Go 5 |
| Successor | GeForce 100M | GeForce Go 7 |
| Reviews | — | 2 in our database |
Clocks
| GPU clock | 400 MHz | 225 MHz |
|---|---|---|
| Shader clock | 800 MHz | — |
| Memory clock | 600 MHz 1200 Mbps effective | 200 MHz 400 Mbps effective |
Memory Configuration
| Memory size | 256 MB | 128 MB |
|---|---|---|
| Memory type | GDDR3 | DDR |
| Memory bus width | 64 bit | 128 bit |
| Bandwidth | 9.600 GB/s | 6.400 GB/s |
Render Configuration
| Shading units | 16 | — |
|---|---|---|
| TMUs | 8 | 8 |
| ROPs | 4 | 4 |
| SM count | 2 | — |
| Cache L2 | 16 KB | — |
| Pixel shaders | — | 8 |
| Vertex shaders | — | 3 |
Performance
| Pixel rate | 1.600 GPixel/s | 900.0 MPixel/s |
|---|---|---|
| Texture rate | 3.200 GTexel/s | 1.800 GTexel/s |
| FP32 (float) performance | 25.60 GFLOPS | — |
| Vertex rate | — | 168.8 MVertices/s |
Dimensions & Outputs
| TDP | 13 W | unknown |
|---|---|---|
| Outputs | No outputs | No outputs |
| Slot width | — | IGP |
API Support & Features
| DirectX | 11.1 (10_0) | 9.0c (9_3) |
|---|---|---|
| OpenGL | 3.3 | 2.0 (full) 2.1 (partial) |
| OpenCL | 1.1 | — |
| Vulkan | — | — |
| CUDA | 1.1 | — |
| Shader model | 4.0 | 3.0 |