Intel UHD Graphics G4 vs NVIDIA GeForce 930M
Graphics Processor
| GPU model | Lakefield GT1 | GM108 |
|---|---|---|
| Architecture | Generation 11.0 | Maxwell |
| Foundry | Intel | TSMC |
| Manufacturing process | 10 nm | 28 nm |
| Number of transistors | unknown | unknown |
| Die size | unknown | unknown |
| GPU variant | — | N16S-GM |
Integrated Graphics
| Release date | May 28th, 2020 | — |
|---|---|---|
| Generation | HD Graphics-M (Lakefield) | — |
| Production | Active | — |
| Interface | Ring Bus | — |
| Reviews | 1 in our database | — |
Clocks
| Base clock | 200 MHz | 928 MHz |
|---|---|---|
| Boost clock | 500 MHz | 941 MHz |
| Memory clock | System Shared | 900 MHz 1800 Mbps effective |
Memory Configuration
| Memory size | System Shared | 2 GB |
|---|---|---|
| Memory type | System Shared | DDR3 |
| Memory bus width | System Shared | 64 bit |
| Bandwidth | System Dependent | 14.40 GB/s |
Render Configuration
| Shading units | 384 | 384 |
|---|---|---|
| TMUs | 32 | 24 |
| ROPs | 8 | 8 |
| Execution units | 48 | — |
| SMM count | — | 3 |
| Cache L1 | — | 64 KB (per SMM) |
| Cache L2 | — | 1024 KB |
Performance
| Pixel rate | 4.000 GPixel/s | 7.528 GPixel/s |
|---|---|---|
| Texture rate | 16.00 GTexel/s | 22.58 GTexel/s |
| FP16 (half) performance | 768.0 GFLOPS (2:1) | — |
| FP32 (float) performance | 384.0 GFLOPS | 722.7 GFLOPS |
| FP64 (double) performance | 96.00 GFLOPS (1:4) | 22.58 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | IGP | IGP |
|---|---|---|
| TDP | 15 W | 33 W |
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
API Support & Features
| DirectX | 12 (12_1) | 12 (11_0) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Vulkan | 1.2 | 1.1 |
| Shader model | 6.4 | 5.1 |
| CUDA | — | 5.0 |
Other Features
Mobile graphics
| Release date | — | Mar 13th, 2015 |
|---|---|---|
| Generation | — | GeForce 900M |
| Production | — | End-of-life |
| Interface | — | PCIe 3.0 x8 |
| Predecessor | — | GeForce 800M |
| Successor | — | GeForce 10 Mobile |