AMD Radeon RX Vega M GH vs NVIDIA GeForce GTX 1650 Ti Mobile
Graphics Processor
| GPU model | Polaris 22 | TU116 |
|---|---|---|
| GPU variant | VegaM XT (C7398773) | N18P-G61 |
| Architecture | GCN 4.0 | Turing |
| Foundry | GlobalFoundries | TSMC |
| Manufacturing process | 14 nm | 12 nm |
| Number of transistors | 5,000 million | 6,600 million |
| Die size | 208 mm² | 284 mm² |
Mobile graphics
| Release date | Feb 1st, 2018 | Apr 23rd, 2020 |
|---|---|---|
| Generation | Vega (Vega M) | GeForce 16 Mobile |
| Production | Active | Active |
| Interface | IGP | PCIe 3.0 x16 |
| Predecessor | — | GeForce 10 Mobile |
| Successor | — | GeForce 20 Mobile |
Clocks
| Base clock | 1063 MHz | 1350 MHz |
|---|---|---|
| Boost clock | 1190 MHz | 1485 MHz |
| Memory clock | 800 MHz 1600 Mbps effective | 1500 MHz 12 Gbps effective |
Memory Configuration
| Memory size | 4 GB | 4 GB |
|---|---|---|
| Memory type | HBM2 | GDDR6 |
| Memory bus width | 1024 bit | 128 bit |
| Bandwidth | 204.8 GB/s | 192.0 GB/s |
Render Configuration
| Shading units | 1536 | 1024 |
|---|---|---|
| TMUs | 96 | 64 |
| ROPs | 64 | 32 |
| Compute units | 24 | — |
| Cache L1 | 16 KB (per CU) | 64 KB (per SM) |
| Cache L2 | 1024 KB | 1024 KB |
| SM count | — | 16 |
Performance
| Pixel rate | 76.16 GPixel/s | 47.52 GPixel/s |
|---|---|---|
| Texture rate | 114.2 GTexel/s | 95.04 GTexel/s |
| FP16 (half) performance | 3.656 TFLOPS (1:1) | 6.083 TFLOPS (2:1) |
| FP32 (float) performance | 3.656 TFLOPS | 3.041 TFLOPS |
| FP64 (double) performance | 228.5 GFLOPS (1:16) | 95.04 GFLOPS (1:32) |
Dimensions & Outputs
| Slot width | IGP | — |
|---|---|---|
| TDP | 100 W | 50 W |
| Outputs | No outputs | No outputs |
| Power connectors | — | None |
API Support & Features
| DirectX | 12 (12_0) | 12 (12_1) |
|---|---|---|
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| Vulkan | 1.2 | 1.2 |
| Shader model | 6.4 | 6.6 |
| CUDA | — | 7.5 |